by Agueda Pacheco Flores
Inside a cabin surrounded by greenery, flowers, and evergreens are colored pebbles, pots, labels, a compost machine, and a seed-creator machine. The sound of birds chirping and a little goat can be heard periodically. A few steps away from the cabin is a cave, and on the walls of its entrance is the question “How are you feeling today?” with buttons for emotions, such as happy, angry, hopeful, and stressed.
The virtual reality (VR) game, called “De-Stress Gardening,” is alluring for the same reason many agricultural farming games are popular: They are designed to imitate nature, and as opposed to being competitive, are goal-oriented and have low stakes. But “De-Stress Gardening” is still more unique. It was co-designed by a group of 12 teens from around Seattle (as far south as South Park and as far north as Greenwood) with the help of The Seattle Public Library (SPL) staff and student interns from the University of Washington (UW), with the goal of destigmatizing mental health.
Continue reading Seattle Public Library Helps Teens Explore Mental Health With Virtual Reality
by Beverly Aarons
Imagine yourself in a cathedral-sized classroom. You are surrounded by thousands of classmates from all over the world — Europe, Africa, Asia, South America, and beyond. There is a multitude of languages — a cornucopia of cultures. Now imagine an instructor standing at the helm of the class, her pen racing across a whiteboard. She speaks French or Spanish or Mandarin. Imagine that what language she speaks doesn’t matter because everything she writes and everything she says is instantaneously translated into the language you speak and the language that your classmates speak. And THAT is the future of technology according to Evie Powell, PH.D.
Continue reading Virtual Reality Engineer and Game Designer Evie Powell Breaks the Social Boundaries of Games
by Marcus Harrison Green
If the prospect of escaping to an alternate reality seems ever so enticing given local and world affairs as of late, departures take place this Sunday in South Seattle.
Any one will be able to roam Ireland’s sheep stocked rolling hills, gawk at Tokyo’s neon-lit skyscrapers, and deflect laser blasts with a light saber in a galaxy far, far away without ever stepping foot outside the Othello neighborhood’s New Holly Gathering Hall. Continue reading Pop-Up Hoping Virtual Reality Becomes A South Seattle Regularity